Core Skills
User Research • Information Architecture • Interaction Design • UX Writing • Prototyping • Survey Design • Service Design
User Research • Information Architecture • Interaction Design • UX Writing • Prototyping • Survey Design • Service Design
Design Thinking • Usability Testing • Card Sorting • Journey Mapping • Personas • Content Modeling
A curated set of research, design, prototyping, and collaboration tools that support evidence-driven decisions and scalable digital systems.
a cross-functional tool stack

Nielsen Norman Group
I completed 30+ hours of advanced UX training, including a focused research specialty track and passing all associated exams. This coursework strengthened and formalized my research practice, expanding both methodological depth and strategic thinking.
The training emphasized connecting research rigor to real product decisions, reinforcing how analytics, qualitative insight, and operational structure work together to support scalable UX.
national and institutional award committees

Work I contributed to has earned national recognition. The UCSF Magazine website, where I led information architecture, conducted user interviews, and shaped user-tested navigation, received this award for excellence in digital experience.
Read the announcementAs Lead UX Designer on the rebuild of the UCSF Industry Documents Library, I contributed to the redesign of a 22-million-document public health archive, improving accessibility, search performance, and usability at scale. The cross-functional team's work was recognized with the 2025 UC Tech Silver Design Award.
Read the announcementSan Francisco, CA (Remote)
San Francisco, CA (Remote)
Bloomington, IN
This section holds both the work itself and the thinking behind it. Case studies, experiments, reflections, and the occasional strong opinion about how digital systems should behave.

I have always been drawn to the things most people never notice: the logic under the surface, the patterns that quietly guide you, the hidden decisions that make something feel “right” without announcing themselves. In another life, that meant memorizing art movement timelines and happily losing afternoons in dusty archives.
Now it means designing digital experiences that do not make you think twice. I care about the details a lot. The sort of lot you only notice when something feels unusually smooth. I like taking complex systems and giving them a shape people can actually move through. I like when a journey feels intuitive because every layer is in conversation with the next.
If something feels polished, it is because I fussed over it until it could stand on its own.
A few things collaborators and leaders have shared after working together on research, information architecture, and product decisions.
“Thank you for getting the PAWS wireframes and requirements so clear. It removed so much confusion and helped the team be more strategically focused.”
– UX/UI Developer